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Path Support

Create complex paths within the drawing that will dictate the travel paths of your animated objects. Multipoint paths can be spline fitted for smooth motion. 

Notice that in this example, a single path was measured, but that path has multiple velocity and direction changes attached to it. You can also see that the symbol was swapped out at the point of intersection while on the same path.

In this example, we left the path in the drawing so you can see it. Move the slider back and forth to see the action of the red car after it gets hit by the truck.

 
   
   
More importantly, if you have a path that follows a complex 3D surface, the animation can be configured to force the forward direction of the object to match the contours of the terrain, so it follows the path perfectly.
 

You can even control the pitch and roll of an object independently with multiple changes along its path of travel.

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